JK’s Dragonsreach Enhanced
AI Overhaul – Handles CR on a few references, shifts markers to match new combined interior. Last checked against version 1.6.6
Animated Armory – DAR Edition – Shifts placed spellbooks to match new interior. Last checked against version 2.3
Arcanum – Shifts references in order to fit in the new arcane enchanter. CR on navmesh. Load above any patch that deals with added doors (Holds, ICAIO). Last checked against version 4.0.1
Artwork Imports – Shifts or disables added references to match new interior layout. Last checked against version 1.0
Art of Magicka – Shifts around some furniture to fit in the new fonts. Last checked against version 1.0
BGCollectables – Shifts placement of placed fish. Last checked against version SE1
Cheesemod – Shifts placement of a few cheeses to not conflict/match new layout. Last checked against version 1.01
Enhanced Lights and FX – Redoes combined lighting to match ELFX aesthetics, or at least some reasonable facsimile thereof. Last checked against version 3.06
ELFX Enhancer – Cell settings only. Honestly, only included because PCE had a patch for it. Last checked against version 3.06
Embers XD – Cell settings only. Honestly, only included because the other ones have patches for it. Miiiiiight tweak things in the future because I want a different style pit than what the Embers XD-included patch does, but good enough for now 😀 Last checked against version 2.4.1 (a few updates got pushed while I was working on these. Changelog implies it should be fine)
Guards Armor Replacer – Shifts a few placed references to match new layout. Last checked against version 5.5a
Holds The City Overhaul – CR/tweaks on interior navmesh to tie in new door connections. Combo patch with ICAIO also included. Last checked against version 0.0.9
Immersive Citizens – AI Overhaul – Built off version 0.4. Conflict resolution to make the edits to the Enchanting tutorial work with new layout. Started with ICAIO navmesh and rebuilt navmesh with it as the basis. Shifts a couple lean/idle markers to match new interior. CR on a few chair/marker ownerships.
Konahrik’s Accoutrements – Shifts a placed scroll to match new interior. Last checked against version 5.5.3
Leviathan Axe – Shifts a placed reference to match new interior. Last checked against version 1.0b
Legacy of the Dragonborn – CR on one reference, shifts a few playing cards to match new interior. Last checked against version 5.5.2
Mystic Condenser – CR on navmesh, alchemy bench. If using Holds or ICAIO, place this patch above those ones for navmesh conflict. Last checked against version 2.3
Populated Cities and Towns – Shifts one spawn point so it’s not in the middle of a fire. Last checked against version 4.1
Relationship Dialogue Overhaul – CR on the Enchanting tutorial quest. Last checked against version Final
Second Great War – CR on the COC marker, shifts one reference spawn to not be in furniture. Last checked against version 1.09
Snazzy Furniture and Clutter Overhaul – CR on some furniture, disable some references for conflicting paintings, etc. Last checked against version 2.0
Skyrims Unique Treasures – Shifts a placed reference to match new interior. Last checked against version 4.5
Tamrielic Culture – Shifts/disables a few references so all added items are accessible. Last checked against version V2
JK’s Blue Palace Enhanced
3DNPC – CR on some references, shifts some markers to match new interior. Shifts some furniture around to fit in new beds. Combo CR patch with SFCO exists. Last checked against version 4.4
AI Overhaul – Shifts some markers to match new interior layout. Last checked against version 1.6.6
Animated Armory – Dar Edition – Shifts some placed spell tomes to match new interior layout. Last checked against version 2.3
Arcanum – Shifts the new crafting object to match the new interior layout. Last checked against version 4.0.1
Artwork Imports – Shifts/disables placed references to match new interior. Last checked against version 1.0
Artifacts Revised – Shifts placed references to match new interior layout. Last checked against version 1.2
BGCollectables – Shifts a couple fishes to match new interior. Last checked against version SE1
Cheesemod – Shifts where some food is placed in order to match new layout. Last checked against version 1.01
Enhanced Lights and FX – Mostly CR from other ELFX patches. Astonishingly little else needed to be done aside from tweaking some light radii because of how many floors there are. Last checked against version 3.06
Enhanced Solitude – Shifts a few refs placed in the interior, navmesh conflict resolution in the exterior. Combo patches with LOTD and Solitude Skyway available. NO combo patch with JKs Skyrim, because the JKs Skyrim “patch” for enhanced solitude is actually an edited version of JK’s Skyrim removing solitude from it, so you will never have the two of them together. Last checked against version 2.5
Holds The City Overhaul – Shifts newly placed areas to match new interior. CR on navmesh. Load after Mystic Condenser and Skyrim Sewers patches, if using either. Last checked against version 0.0.9
Immersive Citizens – AI Overhaul – CR on some beds for ownership, and on one package pointing an NPC to the new bed that she owns (because PCE changes a different bed to someone else). Designed for version 0.4
Immersive Wenches – Shifts some markers to match new interior layout. Last checked against version 1.6 SE
JKs Skyrim – navmesh conflict resolution in the exterior. Combo patches with LOTD and Solitude Skyway available. NO combo patch with Enhanced Solitude, because the JKs Skyrim “patch” for enhanced solitude is actually an edited version of JK’s Skyrim removing solitude from it, so you will never have the two of them together. Last checked against version 1.7
Legacy of the Dragonborn – No separate patch (there’s one gem that might be slightly harder to find, but….come on). Combo patches with other exterior patches to tie together the navmesh. Last checked against version 5.5.2
Legacy of the Dragonborn Collectors – Shifts the Numatologist’s spawn point to be inside the new interior. Last checked against version 0.1
Lanterns of Skyrim II – Tweaks the lights added outside the blue palace to match new exterior. Last checked against version 4
Mystic Condenser – Shifts to match new interior, CR on navmesh. Load before sewers or holds patches. Last checked against version 2.3
Red Flame – Shifts a placed book to match the new interior. Last checked against version 1.
Second Great War – CR on a single bench. All that’s needed. Go fig. Last checked against version 1.09
Snazzy Furniture and Clutter Overhaul – Disables some placed paintings, CR on some references. Last checked against version 2.0
Skyrim Sewers – CR on navmesh, one door in the PCE dungeon to match new layout. Load after mystic condenser, but before Holds patch. Last checked against version 4.15
Solitude Skyway – Shifts a few doors to match new exterior, finalizes navmesh. Last checked against version 1.3
Skyrims Unique Treasures – Shifts a reference to match new interior. Last checked against version 4.5
Tamrielic Culture – Shifts the placement of some food to match new interior. Last checked against version V2
Unofficial Skyrim Special Edition Patch – Changes emittance to match USSEP, CR out the wazoo. Last checked against version 4.2.5beta
Weapons Armor Clothing and Clutter Fixes – Armor and Clothing Extension – CR/fixing placement of some clothing. Last checked against version 1.2
JK’s Mistveil Keep Enhanced
3DNPC – Shifts a couple markers to match new interior. Last checked against version 4.4
AI Overhaul – Shifts a couple markers to match new interior. Last checked against version 1.6.6
Animated Armory – DAR Edition – Shifts a couple spell books to match new interior, and CRs touched references. Last checked against version 2.3
Artwork Imports – Shifts/disables a bunch of placed references to match new interior. Last checked against version 1.0
BGCollectables – Shifts a couple placed fish to match new interior. Last checked against version SE1
Cheesemod – CR on a few references to fit in cheese. Last checked against version 1.01
Enhanced Lights and FX – CR, attempts to do a reasonable facsimile of ELFX Lighting in the combo. Last checked against version 3.06
Embers XD – Tweaks a couple fires to better match the shape of Embers XD meshes. Last checked against version 2.4.1 (changelog implies this should be fine)
Holds The City Overhaul – CR on a toooooooooon of stuff, shifts an added door to match new interior, finalizes navmesh. Load after mystic condenser patch. Last checked against version 0.0.9
Immersive Wenches – Shifts some markers to match new interior. Last checked against version 1.6 SE
Mystic Condenser – Shifts condenser to match new interior, CR on navmesh. Load before Holds patch. Last checked against version 2.3
Snazzy Furniture and Clutter Overhaul – CR on some references, shifts placed art to match new interior. Last checked against version 2.0
Skyrims Unique Treasures – CR on one reference, shifts another to match new interior. Last checked against version 4.5
Tamrielic Culture – CR on a few references, shifts others to match new interior. Last checked against version V2
JK’s Palace of the Kings Enhanced
AI Overhaul – Restores original position of the bow marker from the PCE location. Last checked against version 1.6.6
Artwork Imports – Restores a number of disabled paintings from the PCE patch, shifts locations some, disables a wall mounting to prevent clipping. Last checked against version 1.0
BGCollectables – Shifts a fishbowl to match new interior. Last checked against version SE1
Cheesemod – Shifts a number of references to prevent conflicts. Last checked against version 1.01
Civil War Champions – Creation Club Patch. Reverts chest location to vanilla location, overriding the PCE patch. Disables crate
Cloaks – Shifts one cloak to prevent clipping. Last checked against version 1.2.1
EasierRiders Dungeon Pack – Shifts a placed book to prevent floating. Last checked against version 1.5
Enhanced Lights and FX – Attempts to perform ELFX-ification of the lighting in Palace of the Kings. Last checked against version 3.06
ELFX Enhancer – CR on a room marker that JKs touches too. Load below Holds patch if using. Last checked against version 3.06
ELFX Hardcore – CR on a room marker that JKs touches too. Load below Holds patch if using. Last checked against version 3.06
Embers XD – CR/placement tweaking of some fires to make them look a smidge better. Last checked against version 2.4.1 (changelog implies this should be fine)
Guards Armor Replacer – Places some tables and vastly rearranges placement of a bunch of armor and weapons to match new interior. Last checked against version 5.5a.
Holds The City Overhaul – A ton of CR with a bunch of stuff, reverting changes from the PCE Holds patch. Load after Skyrim Sewers and ICAIO if using either/both. Last checked against version 0.0.9
Holidays – Disables some of the holiday stuff, but gets the added tables to work well enough, and shifts the collision markers added by the PCE patch to match the new location. Last checked against version 2.14
Immersive Citizens – AI Overhaul – Designed for version 0.4. CR on a few cell settings and a few objects to forward ownership/base changes. Redoes navmesh to match new interior. If using Holds or Sewers, load before either.
Immersive Wenches – Shifts a couple markers to revert their locations from the PCE patch. Last checked against version 1.6 SE
Palaces and Castles Enhanced – Bears of the North Quickfix – CR, adjusts placement of status a smidge. Last checked against version 1.0
Populated Cities and Towns – Shifts a servant spawn so it doesn’t happen in furniture. Last checked against version 4.1
Populated Skyrim HELL Edition – Shifts a servant spawn so it doesn’t happen in furniture. Last checked against version 4.1
Second Great War – CR on a bunch of references, and shifting locations back to their original spot from the PCE patch. One banner change there wasn’t any super good place to stick it so I made do. Last checked against version 1.09
Snazzy Furniture and Clutter Overhaul – A little bit of CR, and shifting some paintings. Last checked against version 2.0
Skyrim Sewers – CR to revert some changes from the PCE patch, navmesh conflict. Load between ICAIO and Holds if using all three. Last checked against version 4.15
Skyrim Project Optimization – Disables one plane marker to prevent occlusion. Last checked against version 1.4
Skyrims Unique Treasures – Shifts one placed object to match the new interior. Last checked against version 4.5
DX Ursine Armor Pack – Shifts a placed crafting manual to match the new interior. Last checked against version 2
Unofficial Skyrim Special Edition Patch – Adjusts an AI package added by USSEP to use a bed added by JKs. Last checked against version 4.2.5beta
JK’s Understone Keep Enhanced
3DNPC – Shifts some markers to match new interior. Last checked against version 4.4
Additional Hearthfire Dolls – Shifts a single placed doll to not be floating in the air. Last checked against version 3
AI Overhaul – Disables a sit ledge marker that would be clipping a fence. Last checked against version 1.6.6
Amulets of Skyrim – Shifts a couple amulets to match the new interiors. Last checked against version 4.061
Artwork Imports – CR on a bed, shifting some other art/tapestries to match the new interior. Last checked against version 1.0
Cheesemod – CR on some dishware, shifts some cheese to match new layout. Last checked against version 1.01
Enhanced Lights and FX – Attempts to apply ELFX aesthetics to the changes. Last checked against version 3.06
ELFX Fixes – CR on some new meshes which prevent rocks from flickering because they’re STONKING HUGE. Last checked against version 5.7
ELFX Enhancer – CR on a couple room markers to match new lighting template. Last checked against version 3.06
Embers XD – Shifts a couple embers that look floating with new mesh shape. Last checked against version 2.4.1 (changelog implies this should be fine).
Guards Armor Replacer – Shifts a few shields to match new interior. Last checked against version 5.5a
Immersive Citizens – AI Overhaul – Shifts a couple furniture items, CR on a bed ownership. Load after USSEP patch if using both.
Immersive Wenches – Shifts a marker to match new interior. Last checked against version 1.6 SE
Leviathan Axe – Shifts a placed reference to match new interior. Last checked against version 1.0b
Morrowloot Ultimate – Shifts placement of
Morrowloot Miscellania – Item Distribution – Shifts placement of
Mystic Condenser – Shifts placement of condenser, CR on navmesh. Load before Zulfardin/Underground if using either. Last checked against version 2.3
Second Great War – Shifts a few markers to prevent spawning in walls. Last checked against version 1.09
Snazzy Furniture and Clutter Overhaul – Shifts placement/CR on some paintings and beds. I’d say load after Art Imports patch but seriously….don’t use both those mods, their compatibility must be a nightmare. Last checked against version 2.0
Skyrim Underground – Shifts a trapdoor and a couple other objects around it to match new interior. Load after Mystic Condenser patch. Combo patch with Zulfardin available. Last checked against version 4.6.1
Tamrielic Culture – Shifts two placed objects to match new interior. Last checked against version V2
Trees addon – Resizes one tree, shifts an idle marker. Last checked against version 1.2.8.
Unofficial Skyrim Special Edition – CR on ownership/placement of a few things. Load before ICAIO patch if using both. Last checked against version 4.5.2beta
Zulfardin –Â Finalizes navmesh to hook into new door. Combo patch with Skyrim Underground available. Load after Mystic Condenser patch. Last checked against version 2.2